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author B. Watson2020-10-13 09:41:40 +0200
committer Willy Sudiarto Raharjo2020-10-17 04:40:18 +0200
commit7409cca78d650efcee53d1137b902149d0d9e173 (patch)
treee3ae35d970b5941d723bd9a84c0ab601677935fc
parent8d17a4e592bceb3742587fea3ce532397bb9c649 (diff)
downloadslackbuilds-7409cca78d650efcee53d1137b902149d0d9e173.tar.gz
games/jfsw_registered_data: Fix README.
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
-rw-r--r--games/jfsw_registered_data/README16
1 files changed, 8 insertions, 8 deletions
diff --git a/games/jfsw_registered_data/README b/games/jfsw_registered_data/README
index 30a92edcd1..af00313be9 100644
--- a/games/jfsw_registered_data/README
+++ b/games/jfsw_registered_data/README
@@ -1,9 +1,9 @@
jfsw_registered_data (game data from full version of Shadow Warrior)
-This is the full/registered version of Shadow Warrior, for use with
-the jfsw game engine. The package includes the resource file (sw.grp)
-and the audio tracks from the original CD, converted to .ogg for use
-with the jfsw engine.
+This is the full/registered version of Shadow Warrior, for use with the
+jfsw game engine. The package includes the resource file (sw.grp) and
+the audio tracks from the original CD, converted to .ogg for use with
+the jfsw engine.
Shadow Warrior is a first-person shooter video game developed by 3D
Realms and published by GT Interactive Software. The shareware version
@@ -11,10 +11,10 @@ was released for the PC on May 13, 1997, while the full version was
released on August 31, 1997. Shadow Warrior was developed using Ken
Silverman's Build engine.
-The jfsw launcher supports both the demo version (jfsw_demo_data) and the
-full version (jfsw_registered_data). Since the full version includes the
-levels from the demo version (as Episode 1), there's no need to install
-both on the same system, although this is supported.
+The jfsw launcher supports both the demo version (jfsw_demo_data)
+and the full version (jfsw_registered_data). Since the full version
+includes the levels from the demo version (as Episode 1), there's no
+need to install both on the same system, although this is supported.
While the package is being built, up to 1GB of space in /tmp (or $TMP)
will be used.