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author B. Watson2020-10-13 09:35:40 +0200
committer Willy Sudiarto Raharjo2020-10-17 04:40:12 +0200
commit551f9731a334e00dc4c4cf6f59b69f456b87ff59 (patch)
tree771e0b269fee1cee26c51dd79430fc053bab9427
parentc43b1c9e4103fa1d416ed817c9f4303ec73657a2 (diff)
downloadslackbuilds-551f9731a334e00dc4c4cf6f59b69f456b87ff59.tar.gz
games/gambatte-libretro: Fix README.
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
-rw-r--r--games/gambatte-libretro/README11
1 files changed, 6 insertions, 5 deletions
diff --git a/games/gambatte-libretro/README b/games/gambatte-libretro/README
index 044a29ba53..8ea87a3191 100644
--- a/games/gambatte-libretro/README
+++ b/games/gambatte-libretro/README
@@ -1,9 +1,10 @@
-Gambatte is a Nintendo Game Boy/Game Boy Color video game system emulator that
-can be used as a libretro core.
+Gambatte is a Nintendo Game Boy/Game Boy Color video game system
+emulator that can be used as a libretro core.
-Gambatte is an accuracy-focused, open-source, cross-platform Game Boy Color
-emulator written in C++. It is based on hundreds of corner case hardware tests,
-as well as previous documentation and reverse engineering efforts.
+Gambatte is an accuracy-focused, open-source, cross-platform Game
+Boy Color emulator written in C++. It is based on hundreds of corner
+case hardware tests, as well as previous documentation and reverse
+engineering efforts.
To build the debugging symbols use:
DEBUG=1 ./gambatte-libretro.SlackBuild