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author Hunter Sezen2019-09-21 01:01:58 +0200
committer Willy Sudiarto Raharjo2019-09-21 01:01:58 +0200
commitac44ea60cd0bdfd6a34264cb693987bbd869643f (patch)
treea1e66f2b59e792065235cee75f662598f0b4b0f6
parent41235556234327c494e130d1873f07f551533a4b (diff)
downloadslackbuilds-ac44ea60cd0bdfd6a34264cb693987bbd869643f.tar.gz
games/SameBoy: Updated for version 0.12.2.
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
-rw-r--r--games/SameBoy/README2
-rw-r--r--games/SameBoy/SameBoy.SlackBuild17
-rw-r--r--games/SameBoy/SameBoy.info6
-rw-r--r--games/SameBoy/libretro.patch55
4 files changed, 9 insertions, 71 deletions
diff --git a/games/SameBoy/README b/games/SameBoy/README
index 0c57d7f735..a98091bcb4 100644
--- a/games/SameBoy/README
+++ b/games/SameBoy/README
@@ -9,7 +9,7 @@ At least one optional dependency is required to use SameBoy.
To disable the SDL2 build use:
- SDL=no ./SameBoy.SlackBuild
+ STANDALONE=no ./SameBoy.SlackBuild
To disable the libretro build use:
diff --git a/games/SameBoy/SameBoy.SlackBuild b/games/SameBoy/SameBoy.SlackBuild
index fe99e2ded3..48260796dd 100644
--- a/games/SameBoy/SameBoy.SlackBuild
+++ b/games/SameBoy/SameBoy.SlackBuild
@@ -25,7 +25,7 @@
PRGNAM=SameBoy
LIBNAM=$(printf %s $PRGNAM | tr 'A-Z' 'a-z')_libretro
SRCNAM=${LIBNAM%%_*}
-VERSION=${VERSION:-0.12.1}
+VERSION=${VERSION:-0.12.2}
RGBVERS=${RGBVERS:-0.3.8}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
@@ -48,15 +48,13 @@ LIBDIRSUFFIX=
set -eu
-LIBRETRO="${LIBRETRO:-yes}"
-
if pkg-config --exists sdl2; then
- SDL="${SDL:-yes}"
+ STANDALONE="${STANDALONE:-yes}"
else
- SDL=no
+ STANDALONE=no
fi
-if [ "$LIBRETRO" != yes ] && [ "$SDL" != yes ]; then
+if [ "${LIBRETRO:=yes}" != yes ] && [ "$STANDALONE" != yes ]; then
printf %s\\n 'ERROR: Both the SDL2 and Libretro builds are disabled.' >&2
exit 1
fi
@@ -82,11 +80,6 @@ else
CONF=release
fi
-# Fix audio issues with some RetroArch audio drivers. Fixes #189
-# https://github.com/LIJI32/SameBoy/commit/597dc72e460f3e95caad40b8c557fb01f53f18ee
-# https://github.com/LIJI32/SameBoy/issues/189
-patch -p1 < $CWD/libretro.patch
-
PATH="$TMP/$PRGNAM-$VERSION/rgbds-$RGBVERS/bin:$PATH"
make -C rgbds-$RGBVERS Q=
@@ -94,7 +87,7 @@ make -C rgbds-$RGBVERS install Q= \
PREFIX=. \
DESTDIR=./
-if [ "$SDL" = yes ]; then
+if [ "$STANDALONE" = yes ]; then
make CONF=$CONF DATA_DIR=/usr/share/games/$SRCNAM/
mkdir -p $PKG/usr/games $PKG/usr/share/games
cp -av build/bin/SDL $PKG/usr/share/games/$SRCNAM
diff --git a/games/SameBoy/SameBoy.info b/games/SameBoy/SameBoy.info
index 57c5780452..1e8f22d301 100644
--- a/games/SameBoy/SameBoy.info
+++ b/games/SameBoy/SameBoy.info
@@ -1,9 +1,9 @@
PRGNAM="SameBoy"
-VERSION="0.12.1"
+VERSION="0.12.2"
HOMEPAGE="https://sameboy.github.io/"
-DOWNLOAD="https://github.com/LIJI32/SameBoy/archive/v0.12.1/SameBoy-0.12.1.tar.gz \
+DOWNLOAD="https://github.com/LIJI32/SameBoy/archive/v0.12.2/SameBoy-0.12.2.tar.gz \
https://github.com/rednex/rgbds/releases/download/v0.3.8/rgbds-0.3.8.tar.gz"
-MD5SUM="6d12cbeaf0ffc98de39ea41ac5573acc \
+MD5SUM="cfc3c2d62a646df2152f9132be78ccb0 \
b1eac91f5e46f39150a8af0fe67cebeb"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
diff --git a/games/SameBoy/libretro.patch b/games/SameBoy/libretro.patch
deleted file mode 100644
index 4159114ebd..0000000000
--- a/games/SameBoy/libretro.patch
+++ /dev/null
@@ -1,55 +0,0 @@
-From 597dc72e460f3e95caad40b8c557fb01f53f18ee Mon Sep 17 00:00:00 2001
-From: Lior Halphon <LIJI32@gmail.com>
-Date: Thu, 18 Jul 2019 00:13:41 +0300
-Subject: [PATCH] Fix audio issues with some RetroArch audio drivers. Fixes
- #189
-
----
- libretro/libretro.c | 9 ++++-----
- 1 file changed, 4 insertions(+), 5 deletions(-)
-
-diff --git a/libretro/libretro.c b/libretro/libretro.c
-index 1dd411c1..bd93e97a 100644
---- a/libretro/libretro.c
-+++ b/libretro/libretro.c
-@@ -84,7 +84,7 @@ static struct retro_log_callback logging;
- static retro_log_printf_t log_cb;
-
- static retro_video_refresh_t video_cb;
--static retro_audio_sample_batch_t audio_batch_cb;
-+static retro_audio_sample_t audio_sample_cb;
- static retro_input_poll_t input_poll_cb;
- static retro_input_state_t input_state_cb;
-
-@@ -152,7 +152,7 @@ static void audio_callback(GB_gameboy_t *gb, GB_sample_t *sample)
- {
- if ((audio_out == GB_1 && gb == &gameboy[0]) ||
- (audio_out == GB_2 && gb == &gameboy[1])) {
-- audio_batch_cb((void*)sample, 1);
-+ audio_sample_cb(sample->left, sample->right);
- }
- }
-
-@@ -772,11 +772,11 @@ void retro_set_environment(retro_environment_t cb)
-
- void retro_set_audio_sample(retro_audio_sample_t cb)
- {
-+ audio_sample_cb = cb;
- }
-
- void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb)
- {
-- audio_batch_cb = cb;
- }
-
- void retro_set_input_poll(retro_input_poll_t cb)
-@@ -850,8 +850,7 @@ void retro_run(void)
- }
- else
- {
-- int x = GB_run_frame(&gameboy[0]);
-- log_cb(RETRO_LOG_DEBUG, "%d\n", x);
-+ GB_run_frame(&gameboy[0]);
- }
-
- if (emulated_devices == 2)